[ HARD SAVE // PRE-LAUNCH ]

YOUR BEST
SCREENSHOTS,
MADE PHYSICAL.

A set of twelve real prints made from the game moments, worlds, and stories you chose to keep.

  • 12prints in every set
  • 01simple launch format
  • CHcreated in Switzerland
SET_001 / REAL GAMEPLAY PREVIEW 03 OF 12
A kart racing through a jungle track in SuperTuxKart 01
RACE WONSUPERTUXKART
A forest landscape in the sandbox game Minetest 02
WORLD BUILTMINETEST
First-person arena combat in Xonotic 03
SESSION SAVEDXONOTIC
REAL GAMEPLAY / SAMPLE SELECTION IMAGE CREDITS ↓
01 / THE FIRST SET

ONE FORMAT.
TWELVE STORIES.

We are starting with one focused product and making it dependable before adding options.

STANDARD / SET_001 TEST SUITE READY

12different prints
one ordered set

Archive White

A clean, tactile format that keeps the screenshot in focus and gives every image room to breathe.

FORMAT
Landscape mini print
FINISH
Selected after physical tests
ORDER
Kept exactly as approved
DELIVERY
Region-tested before launch
Jungle race from SuperTuxKart prepared at a consistent print ratio
TEST_01FULL FRAME / 16:9
Minetest landscape prepared at a consistent print ratio
TEST_02SAFE CROP
Xonotic gameplay prepared at a consistent print ratio
TEST_03DARK DETAIL
CONSISTENT RATIO NO STRETCHING 03 / 12
WHAT ARRIVES

Nothing extra.
Nothing forgotten.

The current packaging target is twelve different images, kept in order and protected as one set. The final sleeve and packing method depend on physical tests.

PREMIUM / EXPLORATION NOT YET

Premium earns its place.

Better paper and presentation will only launch if the physical difference is immediately worth it.

STANDARD FIRST PREMIUM LATER
02 / PRINT CARE

BUILT FOR THE
HARD-TO-PRINT.

Dark worlds, wide scenes, and tiny HUD details need more care than an ordinary phone photo.

Dark action-game screenshot used to demonstrate shadow detail DETAIL LOST TARGET
DARK SCENE / SIMULATION

Keep the scene,
not a block of black.

Test prints will be checked under normal room light so shadow detail remains visible away from a bright screen.

SCREEN SIMULATION — PHYSICAL RESULTS STILL BEING TESTED
01 / WIDE FORMATS
Wide strategy-game image with a crop guide

Approve the crop

What you approve on screen should match the final print.

02 / FINE DETAILS

Keep small details clear

Interfaces, subtitles, and fine textures are reviewed at print size.

03 / SEQUENCE

Preserve your order

The set arrives in the same sequence you selected.

03 / HOW IT WORKS

FROM FOLDER
TO YOUR HANDS.

Three clear decisions. No design software and no confusing product builder.

  1. 01

    Choose twelve

    Select the moments, places, and creations you want to keep.

  2. 02

    Review each one

    Confirm crop, order, border, and an optional short caption.

  3. 03

    Receive your set

    Your twelve prints are produced, packed, and delivered together.

04 / PROJECT STATUS

MADE CAREFULLY.
BUILT OPENLY.

Independent and created in Switzerland by Victor Zablocki.

Hard Save is still pre-launch. Supplier outreach is prepared; physical samples and regional delivery routes still need to be ordered and compared before any order is accepted.

01
Product direction
READY
02
Controlled print files
READY
03
Supplier outreach
READY TO SEND
04
Customer orders
CLOSED
[ FIRST DROP // IN PROGRESS ]

KEEP THE MOMENTS
THAT STAY WITH YOU.

The first format opens after print quality and delivery pass testing.

PRE-LAUNCH · NO PAYMENTS · NO ORDERS YET